![mirrors edge 2 beta mirrors edge 2 beta](https://www.intensivegame.com/wp-content/uploads/2016/04/D-Mirrors-Edge-Catalyst.jpg)
The R9 390 and 390X seem to be a decent amount quicker.
#Mirrors edge 2 beta series
Then if AMD sponsors a few big titles.Įven without that,look at The Division,which is a Ubisoft title and a Gameswork title - the AMD cards for most part are holding their ground.Īlso,remember we don't know if GameGPU is using reference R9 290 series cards. The problem is if AMD does that and then does better in all the other titles,it means Nvidia has to spend more and more money on trying to "optimise" titles to get over the AMD console effect while AMD does not really need to spend anything. AMD only needs comparable performance in Gameworks titles. That is why some of the Gameswork effects have caused AMD issues,and AMD has obviously targetted that area. The next step of this will occur in Volta, with multi-engines so their GPU will excel in DX12 & Vulkan.Ĭlick to expand.But on the flipside with the apparent changes AMD is making to the way they deal with tessellation now,it also means that performance will improve now in Gameworks titles since Nvidia likes using a lot of tesellation. So GCN optimized or compute-heavy games do not negatively hurt their GPU performance as much. This includes fine-grained preemption capabilities so Pascal can switch between graphics & compute workloads instantly without a slow context switch. The second way for them to fight back is making Pascal GCN-like in layout and warp optimizations. It doesn't need to be a huge swing, Battlefront where R290X = 980, R290 > 970, now NV sponsors Mirror's Edge, we get R290X = 970. Combine her punishing martial arts skills with a mastery of the surroundings to take out. Experience Faith's incredible freedom of movement as she darts up walls, zips down wires and makes death-defying leaps from rooftop to rooftop. Get ready to hit the ground running in this fast-paced, free-running adventure with stunning visuals. This skews the final summary towards NV just enough to make them look competitive among all the waves of GCN optimized ports. Run, leap and fight your way to freedom in the city of Glass. Games that are good and will become a benchmark for GPU performance. They do not need to do it for all games, just a few critical ones, like Rise of the Tomb Raider and again in Mirror's Edge.
#Mirrors edge 2 beta Pc
How NV fights this is quite easy, it's about buying the sponsor rights to the PC port of cross-platform games and ensuring GameWorks or PhysX is in the game to give their hardware and edge. And they can fight, they have a lot of money that AMD doesn't. I was and am adamant of the "console effect" benefiting PC GCN.Ĭovered here in this video from know NV will never give up easily without a fight.